It is possible to indicate that the loading image must be transparent. In this case the left bottom pixel of the background image is used as transparent color. (Note that transparency from e.g. png or gif files is not taken into account here!) Also the alpha translucency can be indicated. A value of 0 means fully translucent. A value of 255 means fully opaque. (Both only work under Windows 2000, XP, or later.)
Secondly, you can indicate here the icon that should be used for stand-alone games. Your icons must contain at least a 32x32 icon, but they can also contain larger ones. If you try to select another type of icon you will get a warning.
Finally you can change the unique game id. This id is used for storing the highscore list and save game files. If you release a new version of your game and don't want to take over the old highscore list, you should change this number.