Resources
In GameMaker you can define various types of resources, like sprites, sounds, fonts,
objects, etc. In this chapter you will find a number of functions that give information about the
resources. In the next chapter you find information on how to modify and create resources on the fly.
Information on resources can be found in the following pages:
Sprites
Sounds
Backgrounds
Fonts
Paths
Scripts
Time lines
Objects
Rooms