more /root/Bugs/Wrong ID range for tiles when defragging.thread
2010-08-27 22:59:29medo
Seen in the versioning branch. The method GmFile.defragIds() starts setting both tile and instance IDs from 100001. I don't know whether this can actually cause problems with the resulting files, but according to the format documentation the first tile ID should be 10000001.
2010-08-28 00:50:52IsmAvatar
This behavior should reflect the documentation, so I'd consider this a bug, thanks. Will fix when I get a chance.
2010-08-31 15:46:50IsmAvatar
This was corrected in r453, but I'd like to look into what possible effects having such a low tile ID might have had. Perhaps another topic can be opened somewhere for this research topic.